Game Concept & Design
Core loops, mechanics, progression and game design documents.
Our game studio takes ideas from concept to launch: game design and mechanics, 2D and 3D art, characters, levels, UI and full development for mobile, web and PC.
We also bring game thinking to business — gamified learning, training simulations, AR/VR experiences and interactive brand experiences that people actually engage with.
Every service can be commissioned on its own — or combined with our other divisions under a single brief.
Core loops, mechanics, progression and game design documents.
Casual, hyper-casual and mid-core games for Android and iOS.
Desktop and browser games built for performance and reach.
Engine-based development, tooling and optimisation.
Illustrated worlds, sprites, tiles, icons and effects.
Game-ready models, environments, props and textures.
Memorable characters, rigs and in-game animation.
Levels, maps and worlds that pace challenge and reward.
Menus, HUDs and onboarding that feel effortless to play.
Immersive experiences for training, retail and brand activations.
Game mechanics for learning, training, engagement and loyalty.
Post-launch content, events, balancing and analytics.
Typical deliverables from this business area.
Browse all workA clear, repeatable process that keeps engineering, game, design and print teams aligned — with approvals before production, not after.
We start with the business outcome, the timeline and the audience — not the deliverable list.
Concepts, UX, game design and specifications are approved before production begins.
Code, game builds, artwork and print run in parallel across our teams, with regular demos.
Deployment, app-store and go-live support, handover in working formats, then updates and scaling.
Mobile games for Android and iOS (casual, hyper-casual and mid-core), web and PC games, educational and serious games, gamified training, and AR/VR experiences.
We develop with Unity and Unreal Engine, choosing the engine that best fits the platform, art style and performance needs of the game.
Yes. Our team covers game design, 2D and 3D game art, characters and animation, level design and game UI/UX, as well as development — so the whole game is built by one studio.
Yes. We design gamified learning, training simulations, loyalty programmes and interactive brand experiences that use game mechanics to improve engagement.
Yes. We provide live ops — new content, events, balancing, bug fixes and analytics — after the game is released.
Business Area 01Software Development
Business Area 03Graphic Design & Animation
Business Area 04Printing & Packaging Tell us the outcome you need. One team will scope the software, games, design and print — and respond within 24 hours.